So, here’s a secret. When making screenshots, a lot of developers will pause the action, increase resolution, move the camera to the best location, and then color correct the images. It makes them look as good as possible as shows of the tech really well.
So far all my images have been legitimate gameplay images – just some with the user interface removed. However the other night I decided to lower the camera angle and take some lower angle shots over an entire town.
For all of development I had kept the the camera pointing mostly down, both for performance and because in a strategy game when you’re managing things you tend to look down on the play area. Looking across the tops of all the buildings isn’t always that useful, other than looking cool.
But these images looked so good than I’m going to allow a more flexible camera. And looking across the terrain when the camera is low isn’t any worse performance wise than zooming high above and looking down. Sweet.