Shining Rock Software LLC
Hi! I’m Luke. At Shining Rock, I’m the sole developer and I’m making games that I want to play. I’ve been gaming and writing software for 25 years and professionally making games for 13 years. Using my own spin on things and taking the best of what I see in other games I’m trying to create game experiences that I hope will be enjoyed by other gamers.
I worked in the game industry for ten years, coding graphics engines and tools for Playstation, Nintendo and Microsoft consoles and handhelds. After completing a final game as 2010 came to a close, I decided it was time to try something new. I set out to make my own games and explore more than just graphics. Shining Rock Software was started.
Despite having to do occasional contract work to fund my game projects (and to take some fantastic holidays), I’ve spent the last three years building a game engine and a strategy game that uses it.
The current game in development is called Banished. It’s a city-building strategy game, where the player controls a group of exiled travelers who are restarting their lives in a new land. The objective of the game is to keep the population alive and grow it into a successful city. The game will be released on February 18, 2013.