1.0.7 Beta Version 3

Here’s the last version of the 1.0.7 beta for the modding community. Should all go well with this build, I’ll release it as non-beta, allowing the mods to be uploaded to Steam Workshop. If you use this modkit and build, please let me know how they work out. If it’s working perfectly I’d like to hear about it too. Thoughts, bugs, crashes, etc. Email support (at) shiningrocksoftware (dot) com

Changes

First, the debug menu has changed so that new custom resource types can be added to storage. As always, you’ll need to mod the game to enable the debug menu.

Also, a few crash bugs have been fixed so that buildings can require more than 3 resources to build. There’s also a new example in the mod kit and documentation that gives an overview how to do so.

Downloads

Here’s the beta mod kit:
BanishedKit_1.0.7.170608.Beta.zip

Here’s a patch for 1.0.6 to 1.0.7.170608 Beta
BanishedPatch_1.0.6_To_1.0.7.170608.Beta.zip

Note that you need to apply the patch to version 1.0.6. Previous versions of the game won’t work with this patch. Once downloaded, just unzip the archive into the folder where you have Banished installed. This is usually C:\Program Files\Shining Rock Software\Banished\. Please be sure to run the .exe’s that are in the archive – some distributions have the .exe named differently.

As always the Beta is up on Steam. If you are using Steam, go into your game library and right click on Banished. Select properties, and then in the windows that opens, select the BETAs tab. Select the drop down and pick Beta Test for 1.0.7.

20 Comments

    Jason
    June 12, 2017 7:31 pm

    Thank you! I’m glad this game is still being worked on. Is Mac or Linux support coming or has that been cancelled?

    RedKetchup
    June 12, 2017 8:41 pm

    WoW Thanks you ! Thanks you Luke !
    Awesome !

    Ivan
    June 12, 2017 8:48 pm

    This is Great! Keep it up! πŸ˜€

    John Todd
    June 12, 2017 8:52 pm

    Yes! This is wonderful! Keep up the good work!

    Eric Boucher
    June 12, 2017 10:25 pm

    I also desperately waiting for news on the Linux development…

    Liam Dawe
    June 13, 2017 4:34 am

    Oh boy I hope the Linux version is still coming πŸ˜€

    Fergus Ruston
    June 13, 2017 5:05 am

    This looks awesome. Can’t wait for what the mod community does with these changes.

    Seconded request for info on the native macOS port. I’m running it under Wine but it’s not ideal. Would be very keen for a native version.

    Paeng
    June 13, 2017 6:51 am

    Great, thanks specially for fixing to add more than 3 resources to buildings πŸ™‚

    This will add even more meaning to modding!

    Alex
    June 13, 2017 7:48 am

    Need the Linux Support <3

    Ripley Riley
    June 13, 2017 8:00 am

    I very much love that you still dedicate time and attention to Banished, but will you ever add more content? I don’t mod Banished at all so your updates aren’t improving my experience with the game.
    You could even make it a modestly priced DLC so it’s worth your time!

    Roger
    June 13, 2017 8:17 am

    I’m so glad this is still being updated and improved. I just started a few days ago and already have almost 40 hours, it is so fun! Thanks for an awesome game!

    Pavel DrotΓ‘r
    June 13, 2017 10:09 am

    Hello, Shining Rock Software, I’m still curious whether there is something that could be done with the performance issues once the population / town reaches certain size?

    Many players have made it to 100 years, but at that point, they usually have 500+ citizens in hundred+ houses, and the game starts lagging/stuttering, which necessitates switching off V-Sync, then slowing time acceleration from 10x to 5x etc.

    Any effort to fix this would be greatly appreciated.

    Asdf
    June 14, 2017 6:03 am

    How can I update my 1.0.5 Version of the game?

    Chrno
    June 17, 2017 10:57 pm

    Hi,
    This is great, but please fix the issue when the population reaches over 500+ citizens and the game begins lagging, I have to slow down the speed to 2x, which is really slow for me to continue with my saved.

    Thanks.

    Eyalon
    June 18, 2017 6:59 am

    I have that bug. Please help me.

    Assert: Source resource ‘C:\Users\Mariusz\Desktop\BanishedKit\resource\Models\\Fences\CityWall\MaterialInstance\CityWall_bridge8AO.rsc’ does not exist, and compiled resource not found in pack!

    Object\ExternalFactory.cpp(312)

    Callstack:
    Runtime-x64-profile.dll(0x00000000753556c7)
    Runtime-x64-profile.dll(0x00000000753e181a)
    Runtime-x64-profile.dll(0x00000000753e1072)
    Runtime-x64-profile.dll(0x00000000753e0e18)
    Runtime-x64-profile.dll(0x00000000753e027e)
    Runtime-x64-profile.dll(0x000000007535118b)
    Runtime-x64-profile.dll(0x0000000075355a2a)
    Application-x64-profile.exe(0x00000000294b985f)
    Application-x64-profile.exe(0x00000000294b915b)
    Application-x64-profile.exe(0x00000000294b9653)
    Application-x64-profile.exe(0x00000000294b8f9d)
    Application-x64-profile.exe(0x000000002957cdad)
    Application-x64-profile.exe(0x000000002957cc51)
    Runtime-x64-profile.dll(0x000000007535118b)
    Runtime-x64-profile.dll(0x0000000075355a2a)
    Application-x64-profile.exe(0x000000002956986c)
    Application-x64-profile.exe(0x0000000029569eab)
    Application-x64-profile.exe(0x0000000029569bf0)
    Runtime-x64-profile.dll(0x000000007535118b)
    Runtime-x64-profile.dll(0x0000000075355a2a)
    Application-x64-profile.exe(0x000000002941584c)
    Application-x64-profile.exe(0x000000002941d21b)
    Application-x64-profile.exe(0x000000002956bb2e)
    Runtime-x64-profile.dll(0x000000007535118b)
    Runtime-x64-profile.dll(0x0000000075355a2a)
    Application-x64-profile.exe(0x000000002956986c)
    Application-x64-profile.exe(0x0000000029569eab)
    Application-x64-profile.exe(0x0000000029569bf0)
    Runtime-x64-profile.dll(0x000000007535118b)
    Runtime-x64-profile.dll(0x0000000075355a2a)
    Application-x64-profile.exe(0x000000002941584c)
    Application-x64-profile.exe(0x00000000295086e1)
    Runtime-x64-profile.dll(0x000000007535118b)
    Runtime-x64-profile.dll(0x0000000075355a2a)
    Runtime-x64-profile.dll(0x000000007535af7a)
    Runtime-x64-profile.dll(0x000000007535ab9b)
    Runtime-x64-profile.dll(0x000000007535a6df)
    Runtime-x64-profile.dll(0x000000007535118b)
    Runtime-x64-profile.dll(0x0000000075355a2a)
    Runtime-x64-profile.dll(0x00000000753a915c)
    Runtime-x64-profile.dll(0x00000000753a5177)
    Runtime-x64-profile.dll(0x000000007536e48c)
    MSVCR110.dll(0x000000009b713fef)
    MSVCR110.dll(0x000000009b714196)
    KERNEL32.DLL(0x00000000a41a13d2)
    ntdll.dll(0x00000000a67254e4)

    RedKetchup
    June 18, 2017 9:40 am

    Between the Models folder and Fences folder there are a double backslash \\

    Teo
    June 21, 2017 1:40 am

    Could we please have an update concerning linux development?
    I bought your game to support the linux version, and I would be happy to play a native version of your game.
    Thank you

    Reneslaer
    June 21, 2017 8:15 pm

    STILL waiting for this to come out on Mac….

    Enetheru
    June 23, 2017 2:24 am

    Just want to add another data point, banished came up on steam sale for me today, checked for linux support. will continue waiting. πŸ™‚

    Flamekebab
    June 26, 2017 6:15 pm

    Same here, Reneslaer. Still waiting.

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