A new version of the game has been updated on Steam that changes the way mods are uploaded to Workshop. Adding a mod to workshop now requires the original compiled source data to be available to allow uploading. This allows only mod authors to upload their content.
Mods must be rebuilt with Mod Kit 141123 before this will work. Non-Steam versions should still function properly regardless if mods are built with the newest mod kit or the previous one.
Changes for 1.0.4 Build 141123
- – Uploading mods to Steam Workshop now requires the user to have the original compiled data before packaging on disk (generally .crs files). The data must be in the same location it was build and match the files in the package. For example, if the mod was built in C:\BanishedKit\mymod\bin\, then all files created during mod compilation must remain in that directory for the mod to be added to Steam Workshop.
Without the original data, the Add to Workshop and Update on Workshop buttons are unavailable. Current mods need to be rebuilt with Banished Kit 141123 before they can be updated.
No other changes to the game or mod kit have been made, so non-steam users can continue using build 141103.