Today I finally finished up the artwork for the trading post. Once the player builds a trading post, different types of merchants in boats arrive periodically. Once they arrive you can trade anything you’ve produced in town for more food, resources, livestock, and new types of seeds. Building a trading post also allows you to allow or deny citizenship to immigrants. This can be a boost to the population, but comes with more food requirements, housing, and the potential for the introduction of sicknesses.
Below is the dialog for interacting with the trading post – this shows the newly finished style of the in-game interfaces.